Welcome to Virtual Ecologies!
WELCOME TO THE VIRTUA-ECO FORUMS!

50% of your FINAL ASSESSMENT is an "Individual Effort" mark, so make sure you post as much work on the forums as possible to get the most marks!
Welcome to Virtual Ecologies!
WELCOME TO THE VIRTUA-ECO FORUMS!

50% of your FINAL ASSESSMENT is an "Individual Effort" mark, so make sure you post as much work on the forums as possible to get the most marks!
Welcome to Virtual Ecologies!
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Welcome to Virtual Ecologies!

UE4 Level Design Development Diaries for Virtual Worlds!
 
HomeSearchLatest imagesRegisterLog in

 

 4203 Week11

Go down 
2 posters
AuthorMessage
Paul4203

Paul4203


Posts : 9
Contribution Points : 17
Reputation : 0
Join date : 2014-05-13

4203 Week11 Empty
PostSubject: 4203 Week11   4203 Week11 Icon_minitimeMon May 26, 2014 7:05 pm

I'm responsible for this huge room.
It consists of 2 sublevels and a hole in the middle that you can jump up
and it also has 3 normal doors that connect 2 rooms and the outside.

4203 Week11 Image
4203 Week11 Image
4203 Week11 Image
4203 Week11 Image
4203 Week11 Untitled_2

This is a long non-reachable area
4203 Week11 Image

When you look up
4203 Week11 Image

And look down from the above
4203 Week11 Image
4203 Week11 Image
Back to top Go down
Paul4203

Paul4203


Posts : 9
Contribution Points : 17
Reputation : 0
Join date : 2014-05-13

4203 Week11 Empty
PostSubject: Re: 4203 Week11   4203 Week11 Icon_minitimeMon May 26, 2014 7:09 pm

Forgot to mention that there's gonna be a way to go down to the underground
(another elevator will be on the left of this photo and behind the fences is the long non-reachable area)
4203 Week11 Image
Back to top Go down
Carlton
Admin
Carlton


Posts : 401
Contribution Points : 626
Reputation : 1
Join date : 2011-08-24

4203 Week11 Empty
PostSubject: Re: 4203 Week11   4203 Week11 Icon_minitimeTue May 27, 2014 2:53 pm

waaaaaa so many rooms! such big map! But im liking it so far how you already managed to mesh up most of the room!

One thing when i was testing your map before, was the sense of getting lost, and not knowing where im actually at, or which room is which.

Maybe you want to use some DECALS SIGNS to tell the player... this way to the terrain section, and this way to the roof of the building.... this way to elevator maybe....

Good job on the meshing so far but!
Back to top Go down
https://virtuaeco.rpg-board.net
Sponsored content





4203 Week11 Empty
PostSubject: Re: 4203 Week11   4203 Week11 Icon_minitime

Back to top Go down
 
4203 Week11
Back to top 
Page 1 of 1
 Similar topics
-
» 4787 Week11
» 4203 Week12
» 4203 Week13
» 4203 Week10

Permissions in this forum:You cannot reply to topics in this forum
Welcome to Virtual Ecologies! :: Past Team Projects :: DM-OutPost-
Jump to: