Welcome to Virtual Ecologies!
WELCOME TO THE VIRTUA-ECO FORUMS!

50% of your FINAL ASSESSMENT is an "Individual Effort" mark, so make sure you post as much work on the forums as possible to get the most marks!
Welcome to Virtual Ecologies!
WELCOME TO THE VIRTUA-ECO FORUMS!

50% of your FINAL ASSESSMENT is an "Individual Effort" mark, so make sure you post as much work on the forums as possible to get the most marks!
Welcome to Virtual Ecologies!
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Welcome to Virtual Ecologies!

UE4 Level Design Development Diaries for Virtual Worlds!
 
HomeSearchLatest imagesRegisterLog in

 

 Week 12 progress

Go down 
AuthorMessage
Mikael




Posts : 4
Contribution Points : 12
Reputation : 0
Join date : 2016-05-16

Week 12 progress Empty
PostSubject: Week 12 progress   Week 12 progress Icon_minitimeWed Jun 08, 2016 11:55 pm



Week 12


  • Changed all wall textures and applied materials to about 99% of the map now (still a few corners missing, most of them upside down)


Week 12 progress Textur10



  • Expanded and positioned the rocks barrage in the landscape


Week 12 progress Rocks10


  • Started playing around with some objects and creating a list of what we'll need in each room


Week 12 progress Object11

Week 12 progress Object12

Back to top Go down
 
Week 12 progress
Back to top 
Page 1 of 1
 Similar topics
-
» Week 13/14 progress
» Week 11 Progress
» Week 9/10 progress
» Week 12 Progress
» Week 13 Progress

Permissions in this forum:You cannot reply to topics in this forum
Welcome to Virtual Ecologies! :: Past Team Projects :: Studio 21+-
Jump to: