Welcome to Virtual Ecologies!
WELCOME TO THE VIRTUA-ECO FORUMS!

50% of your FINAL ASSESSMENT is an "Individual Effort" mark, so make sure you post as much work on the forums as possible to get the most marks!
Welcome to Virtual Ecologies!
WELCOME TO THE VIRTUA-ECO FORUMS!

50% of your FINAL ASSESSMENT is an "Individual Effort" mark, so make sure you post as much work on the forums as possible to get the most marks!
Welcome to Virtual Ecologies!
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Welcome to Virtual Ecologies!

UE4 Level Design Development Diaries for Virtual Worlds!
 
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 Week 10 - Reimagining and Planing

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viceca




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Join date : 2016-09-08

Week 10 - Reimagining and Planing Empty
PostSubject: Week 10 - Reimagining and Planing   Week 10 - Reimagining and Planing Icon_minitimeFri Sep 16, 2016 11:30 pm

Based on the provided feedback we took this week to sit back and have a second look at our project.
We are changing the overall structure of the level to make it simpler and faster:

  • only a single temple
  • only a single bridge
  • shorter bridge


For next week we will start with getting the redesigning sketched up and overall exterior defined (maybe some terrain).
We will start redesigning the temple interior towards a more engaging encounter.
We already bought a big asset pack that should have everything we need, so we will reduce the time spent looking for assets.
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