effendyS
Posts : 12 Contribution Points : 27 Reputation : 1 Join date : 2014-05-13
| Subject: 4600 - Week 11 Sun Jun 01, 2014 7:31 pm | |
| Yo Yo Yo.. again... Downloaded some more meshes and applied to the map... working on the paths, I made a small path on the market for now.. will make it look better in next few days... I have also placed the buildings accordingly so players can jump between them to get ammos, weapons, etc on the roofs.. based on RISKS vs REWARDS rules.. | |
|
effendyS
Posts : 12 Contribution Points : 27 Reputation : 1 Join date : 2014-05-13
| Subject: Re: 4600 - Week 11 Sun Jun 01, 2014 7:35 pm | |
| BTW, I get rid of the SUPER MOUNTAINS... will put castles, cathedrals or towers as background buildings later on.. | |
|
Carlton Admin
Posts : 401 Contribution Points : 626 Reputation : 1 Join date : 2011-08-24
| Subject: Re: 4600 - Week 11 Mon Jun 02, 2014 1:55 pm | |
| Looking great Effendy! Those roofs will definitely make a really good 3D space area to play in! So just be sure its not linear, and there are several ways to get up, and not just one specific way. Dont forget to trim those paths if possible Keep up the good work! Looking very cool! | |
|
Sponsored content
| Subject: Re: 4600 - Week 11 | |
| |
|